November 29, 2006, 10:54 am
Away With the Mouse Click!
By Henry Woodbury
Here’s an example of some very impressive interface design work, if you accept the premise:
You know, I never worried about clicking that much.
As an experiment, I found it very interesting. As a practical matter, I found it a disaster. I couldn’t complete any of the games. Clicking serves a very distinct purpose for somebody with shaky hands: confirmation of intent. A lot of crap was going on in the interface that wasn’t at all what I wanted to have happen. In the end, I wasted a lot more time than I gained.
Posted by DD on November 29, 2006 at 2:30 pm
I was impressed the interface worked at all! For me there was a clear demarcation in ease-of-use between using the interface to read pages of information and using it to interact (forms, games).
Posted by Henry Woodbury on December 1, 2006 at 2:13 pm